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Recent content by Gale

  1. Gale

    Public Release of Syria Map

    Terrain generator allows you to export the terrain as a .VMF file
  2. Gale

    Public Release of Syria Map

    I'll fix it next time I update the map x3
  3. Gale

    Public Release of Syria Map

    To show ya'll I care! It's in the map in the admin room.
  4. Gale

    Public Release of Syria Map

    Corvezeo has okayed a public release for the Syria map! Here ya go: https://steamcommunity.com/sharedfiles/filedetails/?id=2282239362
  5. Gale

    [12/7/2019] CITYRP UPDATE

    Looks great <3 Lots of nice changes
  6. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    Alright, I'm opening the thread for suggestions! There are no guarantees any of your suggestions will be added, but I'd like to hear from you all nonetheless. On another note, I will be posting a new update to the thread hopefully within the next week or so. Suggest away!
  7. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    So yeah, it's going to take an hour to upload, but I'll post it Asap. Thanks for your patience!
  8. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    Ughh. I just made a 10 minute video but my microphone wasn't recording. Trying again
  9. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    Speaking of...I'm working on a post as we speak
  10. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    Honestly, I keep going back and forth. I'm looking at early dusk, or night right now. It's more interesting looking than mid-day. I'm thinking I should do dusk first, so people can better orient themselves, and learn the map.
  11. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    In case anyone is wondering, I haven't posted updates for a while because most of the work done is optimization(which is invisible to players for the most part). Though, I do have one area I've started to art:
  12. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    In raw size It's about 1/4 smaller than our current map. The layout, buildings and cover ought to add way more depth than our current map though.
  13. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    That'll be decided during testing, but a lot of the buildings that have interiors I already have down. Additional ones will probably be added for additional flank routes and such
  14. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    It's actually the big area to the bottom right: The top left is the US base. It's geometry exploded so I didn't include it in the screenshot.
  15. Gale

    Military Map Development Thread [UPDATED 11/30/19]

    The skybox actually lines up in the current map, but when you get too close to the edge of a map it stops rendering the skybox. Usually it's mitigated by not letting players get there in the first place, or putting a player clip further away from the edge of the map.
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