Clone Wars Server Rules
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Clone Wars Roleplay Rules and Regulations
General Rules
- 15(d): You may shoot your own tactical insert regardless of what job you are on. This is considered an out-of-character action.
- 24(e): The only personnel allowed to perform an execution from the orders of applicable high command are CO, Jedi Shadow, RC, SC, and RG.
- You may enter/exit an area if you are being escorted by someone with appropriate access.
- All AOSs should be handled after the arrest by staff to determine if it is false.
- When claiming an area or room, it is automatically sim started.
- (a) The claiming battalion or individual retains the right to KOS trespassers subject to all other rules.
- (b) You may not claim an area solely for the purpose of killing someone inside the area
- If you are conducting a simulation/training/tryout where you are on a whitelist using a non-standard name, you must have “SIM” at the start of your name.
- A non-standard name is defined as one not typical to the whitelist you are on. For example: a 501st trooper would like to be "SIM Rogue Trooper" for a training.
- All SIM characters must be contained to the SIM location.
- To stop the simulation of an area or room, you must advert "/advert [AREA] SIM STOP" or something similar. This may only be done by the SIM owner unless they grant that permission to someone else.
- The only personnel allowed to know about and enter blacksite are RG, RC, CO, RI, and High Command+.
- All in-character communications must be in /comms.
- /advert is only to be used to call for tryouts, advertising for a battalion, claiming/unclaiming an area, arrest reports, AOS/RAOS, or by gamemasters for use in events.
- /act and /actroll are for use in events and large-scale trainings.
General Rules
- 24. No executions will take place without proper authority from
CloneHigh Command (Reg+). - 25(b): High Command+
(Jedi and Clones only)are allowed to observe interrogations and may interrogate if extremely necessary (i.e. when there are no RC, Sage or Shadows on.) - 30. Anything said from Redguards, Senate Commandos, Diplomats and Honor Guards should be taken as if it is said from the protectee themselves. (Redguard, Senate Commandos, Diplomats and Honor Guards have the right to warn and/or threaten anyone that is directly harming or threatening their protectee.)
- [MOVED TO GENERAL RULES] Republic Ops (with valid reason), Shock Troopers, Temple Guard, and Red Guard can go anywhere within the base without permission under good authority such as an AOS being called, reason of suspicion, or bunk checks.
- 42.
DisruptingDisabling the Comms Tower without a proper RP reason will result in arrest for FailRP.
- 10. Jedi Shadows, Vanguards and Council Members+ are able to see cloaked enemies.
- 13. Honor Guard and Diplomats can defend their protectees by deflecting blaster bolts from defective clones even if it results in the clones death.
- 15. Palpatine and the Senators have no say in Jedi matters, but may request to assist in certain tasks.
General Rules
Republic Ops Rules (all of these were removed)
- 12. If being escorted into the Republic HQ you must still sign in with the security detail at the desk. Members of the Office of the Supreme Chancellor and their guests are exempt from this.
- 27. Passive event jobs in Debrief like senators and republic army troopers are allowed.
- 27(a) a. Hostile event jobs that are captured, bound, stripped and pose no threat are also allowed in Debrief.
- 5. Must / SMB+, Ensign+, Jedi Knight I+ and Senators.
- 12. ST has the highest authority when it comes to AOS's as they are the police force of the base. Only Marshal Commander+ and that rank's equivalents across Jedi, Republic Ops and Senate can false an ST AOS.
Republic Ops Rules (all of these were removed)
- 1. All Republic Ops must be in communication with each other.
- 2. All Republic Ops must work with Shock Troopers.
- 3. No promoting for other battalions when on Republic Ops.
- 4. Republic Ops may leave the base within good reason, falling under establishing an FOB at a chosen location or for roleplay reasons. Admin+ can build a FOB that will last 2 hours for Republic Ops. They will not require an escort unless ordered by Admiral Yularen, Vice Chairman or the Supreme Chancellor himself.
- 5. Must be in a division.
- 1. /advert can be used by only SMB+, Republic Commando+, Republic Ops, and Jedi Knight I+.
- Before starting a sim must "/advert Sim Start" or something similar must be used.
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Clone Wars Roleplay Rules and Regulations
Section 3: Exceptions/Special Priveleges
- Republic Operations
- Have full authority within Generator Room, Medical Bay, Armory,
Intelligence CenterRepublic Ops HQ, andAdmiralty bunksVenator, regardless of either party's rank.
- Have full authority within Generator Room, Medical Bay, Armory,
- Interrogations
- Republic Commando, Covert Ops, Republic Intelligence, Alpha ARC, Loyalty Unit, Talon Squad Ghost, and Keller's Unit are allowed to conduct interrogations on the following personnel
- Republic Intelligence Division
Advanced Weapons Research program, responsible for the development of emerging technologies for use by the GAR.Able to host the Black Market section of the Galactic Marketplace
- 1(a): Support, ARC, RO, Jedi, RC, Covert Ops, K-Company and Senate sector members are allowed to leave the base without PTL.
- 1(d): Travelling/Teleporting to
KaminoCoruscant Locations (Jedi Temple/Senate Building) does not require PTL for all individuals.
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