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11.23.2021 Rust Changelog

Corvezeo

Community Owner
Chief Executive Officer
- Updated IcefuseAdmin lang file to use the correct colors and formatting.
- Adjusted drop speed for airdrops on all servers.

- Battlefield server changes.
- Increased map sizes from 2k to 3k.
- Updated kits system {this includes individual kit changes}
- Updated player spawning system to be more forgiving {no more spawning in players bases or on top of someone}.
- Updated combat and raid block to allow the use of kits command during active timer.
- Added a system to reward health on player kills, still in the testing phase.
- Added a K/D tracker UI element, still in the testing phase.
- Added killstreak system to the server, still in the testing phase.
- Added a mini copter combat system, still in the testing phase. {kinda broken right now lol}
- Removed a custom decay system as it was causing server FPS issues.
- Finished custom loadout system, use /lo for more information in-game.
 

Shu

Wibbly Wobbly Timey Wimey Stuff
DarkRP Sector Lead
Game Master Manager
Mentor Manager
Discord Helper

MegaIndian

The Old D.O.P
what's the point of having a combat block on a battlefield server?
Regardless of a battlefield aspect, new players will choose those types of servers to play like a actual server. Not fun losing your loot to someone who types /bandit, etc after killing you
 
Regardless of a battlefield aspect, new players will choose those types of servers to play like a actual server. Not fun losing your loot to someone who types /bandit, etc after killing you
are you aware of what a battlefield is? the only things you might be losing are explosives...which are already incredibly easy to obtain.
 

MegaIndian

The Old D.O.P
are you aware of what a battlefield is? the only things you might be losing are explosives...which are already incredibly easy to obtain.
I have 4,000 hours on this game, my guy.

And who cares about the loadout command, I'm not talking about that, I'm talking about bases you legit let what I said in one ear and out the other lmao

Imagine, you have boom stored in your base, for people who build towers to shoot from; or a normal base to roofcamp from, right. And, you hear someone blowing in, they rocket PvP you; and before u can get back from an outside bag to recover and kill him, he teleports to the outpost with all your boom and base materials.

Some people don't care if it's a battlefield, they play it like a normal rust server.
 
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Zer0_VR

4 DOORS MORE WHORES
I have 4,000 hours on this game, my guy.

And who cares about the loadout command, I'm not talking about that, I'm talking about bases you legit let what I said in one ear and out the other lmao

Imagine, you have boom stored in your base, for people who build towers to shoot from; or a normal base to roofcamp from, right. And, you hear someone blowing in, they rocket PvP you; and before u can get back from an outside bag to recover and kill him, he teleports to the outpost with all your boom and base materials.

Some people don't care if it's a battlefield, they play it like a normal rust server.
shut up who cares
 
I have 4,000 hours on this game, my guy.

And who cares about the loadout command, I'm not talking about that, I'm talking about bases you legit let what I said in one ear and out the other lmao

Imagine, you have boom stored in your base, for people who build towers to shoot from; or a normal base to roofcamp from, right. And, you hear someone blowing in, they rocket PvP you; and before u can get back from an outside bag to recover and kill him, he teleports to the outpost with all your boom and base materials.

Some people don't care if it's a battlefield, they play it like a normal rust server.
and thats exactly where they went wrong, if you're thinking people are going to be decent human beings on rust, you've already lost.
 
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