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05/30/2020 Military RP Changelog

Hey what's up folks!

Back again with another changelog, this one is for you guys and gals over at Military RP. All changes, additions or removals have been done with the confirmation of Dirt, Military Server Leadership and the Military Commanders.

So a couple of shoutouts first.


@Dirt
Thanks to Dirt I was able to get the class changes and weapon changes done in a fair amount of time, he split the workload by creating a neat little script on the job changes document that allowed commanders to make their choices very easily and that allowed me to get the choices moved from the doc into the job files and also arranged a feedback form for the weapon changes so I could get those changed in the files fairly quickly.

Military Server Leadership
Military Commanders

Thanks to these dudes and dudettes for getting their changes onto the arranged job change document in sufficient time enough for me to get everything into the job files and tested then sent over, also for providing the necessary feedback for the current weapon values.

Now onto the changelog itself.
You will also notice in-game that jobs may or may not have a model change as some commanders did request to have models swapped around or changed.
Too many removals and additions to list out the changes so I will list out the branch jobs and weapon loadout for the jobs.


US Army

Commander

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_policeshield", "ifn_mp5", "ifn_sr338", "weapon_insurgencym18", "weapon_insurgencym67"

Medic
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_mp5a5"

Marksman
- Loadout: "ifn_ump45", "ifn_t5000", "weapon_insurgencym18"

Grenadier
- Loadout: "ifn_ar15", "ifn_ump45", "weapon_insurgencym67"

Anti-Air Soldier
- Loadout: "ifn_g36c", "weapon_insurgencyat4"

Heavy Weapons Soldier
- Loadout: "ifn_m249_official", "ifn_policeshield"

Specialist
- Loadout: "ifn_m620", "ifn_p90", "weapon_insurgencyc4clicker"

Utility Expert
- Loadout: "ifn_scarh", "ifn_mp5", "weapon_insurgencym67", "weapon_insurgencym18", "ifn_flash_grenade"

Monarch
- Loadout: "ifn_defibrillator", "ifn_scarh", "ifn_mp5", "weapon_insurgencym18", "weapon_insurgencyat4"

Green Beret

Operator

- Loadout: "ifn_scarh", "ifn_ump45", "ifn_flash_grenade"

Combat Medic
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "weapon_insurgencym18"

Breacher
- Loadout: "ifn_m249_official", "ifn_mp5", "ifn_policeshield", "weapon_insurgencyc4ied"

Specialist
- Loadout: "ifn_defibrillator", "ifn_scarh", "ifn_mp5", "weapon_insurgencyat4", "weapon_insurgencym18"

75th Ranger Operator
- Loadout: "ifn_ar15", "ifn_ump45", "weapon_insurgencym18"

75th Ranger Medic
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "weapon_insurgencym18"

75th Ranger Elite Operator
- Loadout: "ifn_ar15", "ifn_sr338", "weapon_insurgencyc4ied", "weapon_insurgencym18"

75th Ranger Reconnaissance Company
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_m95"

Delta Force Commander
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_p90", "ifn_policeshield", "weapon_insurgencyat4"

Delta Force Operator
- Loadout: "ifn_scarh", "ifn_ump45", "weapon_insurgencym67"

Delta Force Combat Medic
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_l2a3", "ifn_g36c", "weapon_insurgencym18"

Delta Force Marksman
- Loadout: "ifn_ar15", "ifn_m95", "ifn_mp5a5", "weapon_insurgencym18"

Delta Force Demolition Expert
- Loadout: "ifn_ar15", "weapon_insurgencyat4", "weapon_insurgencyc4clicker", "ifn_policeshield"

==========================================

US Navy

Commander

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_m95", "ifn_deagle"

Corpsman
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_mp5a5"

Heavy machine Gunner
- Loadout: "ifn_m249", "ifn_p90"

EOD
- Loadout: "ifn_policeshield", "ifn_scarh"

Anti-Air Specialist
- Loadout: "ifn_m249", "weapon_insurgencyat4"

Air Rescue Corpsman
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_mp5", "ifn_policeshield"

SARC FMST
- Loadout: "weapon_defibrillator", "ifn_ar15", "weapon_insurgencym18"

SARC SOCM
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "weapon_insurgencym18"

SARC Breacher
- Loadout: "ifn_ump45", "ifn_m3super90", "weapon_insurgencym18", "ifn_flash_grenade", "weapon_insurgencyc4clicker"

SARC Scout Sniper
- Loadout: "ifn_medkit", "ifn_m95", "ifn_mp5", "weapon_insurgencym18", "ifn_flash_grenade"

SARC SOIDC
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_m95", "weapon_insurgencym18"

SEAL Commander
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_ragingbull", "weapon_insurgencyat4", "ifn_sr338"

SEAL Operator
- Loadout: "ifn_ar15", "ifn_p99", "weapon_insurgencym18"

SEAL Combat Medic
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "weapon_insurgencym18"

SEAL Marksman
- Loadout: "ifn_ar15", "ifn_sr338", "weapon_insurgencyat4"

SEAL UDT
- Loadout: "ifn_medkit", "ifn_policeshield", "ifn_ar15", "weapon_insurgencym18", "ifn_m3super90"

DEVGRU Commander
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_rugermk3", "ifn_mp5a5", "weapon_insurgencym18", "ifn_sr338"

DEVGRU Operator
- Loadout: "ifn_ar15", "ifn_ots33"

DEVGRU Combat Medic
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "ifn_m92fs"

DEVGRU Assault Specialist
- Loadout: "ifn_medkit", "ifn_m249", "weapon_insurgencyat4", "weapon_insurgencym18"

DEVGRU Squad Lead
- Loadout: "ifn_ar15", "ifn_rugermk3", "ifn_policeshield", "weapon_insurgencym18", "weapon_insurgencyc4clicker"

DEVGRU Phantom
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_mp5", "ifn_m95", "ifn_policeshield"

==========================================

US Marine Corps

Commander

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_ar15", "ifn_mp5", "ifn_deagle", "ifn_policeshield", "weapon_insurgencym18"

Specialist
- Loadout: "ifn_scarh ", "ifn_medkit ", "weapon_insurgencym67 ", "weapon_insurgencym18 "

Recon
- Loadout: "ifn_mp5a5", "ifn_sr338"

Corpsman
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_mp5a5"

FAST SRT
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_defibrillator", "ifn_mp5a5"

FAST HRT
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "weapon_insurgencyc4clicker", "ifn_policeshield"

FAST SORT
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_ar15", "ifn_m95", "weapon_insurgencyc4clicker"

FAST K9
- Loadout: "ifn_dog_bite"

FORECON Sniper
- Loadout: "ifn_m95", "ifn_mp5"

FORECON Operator
- Loadout: "ifn_medkit", "ifn_ar15", "weapon_insurgencym67", "weapon_insurgencym18", "ifn_flash_grenade"

FORECON SARC
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_mp5", "ifn_m95", "weapon_insurgencym18"

FORECON Slack Man
- Loadout: "ifn_medkit", "ifn_m249", "ifn_mp5", "ifn_m3super90", "weapon_insurgencym18"

ANGLICO Radio Operator
- Loadout: "ifn_scarh", "ifn_mp5a5"

ANGLICO Artillery Observer
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "weapon_insurgencyc4clicker"

ANGLICO Brigade Officer
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "weapon_insurgencyat4"

ANGLICO Paramarine
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_m249", "weapon_insurgencyc4clicker"

MARSOC SOCS
- Loadout: "ifn_medkit", "ifn_scarh", "ifn_mp5a5"

MARSOC DM
- Loadout: "ifn_medkit", "ifn_mp5a5", "ifn_m95"

MARSOC CSO
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_mp5", "weapon_insurgencym18"

MARSOC Officer
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_m249", "weapon_insurgencyat4"

MARSOC Commander
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_m95", "ifn_ots33"

Reaper
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_mp5", "weapon_insurgencyat4", "ifn_ots33"

==========================================

US Base Ops

Commander

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_sr338", "ifn_mp5a5", "ifn_medkit", "ifn_defibrillator", "weapon_insurgencym18"

Trooper
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_mp443", "weapon_insurgencym67"

Scout
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_t5000", "ifn_p90"

Engineer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_m249", "ifn_mp5"

Captain
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_ump45", "weapon_insurgencym67"

68th MEDCOM: Combat Medic
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_medkit", "ifn_defibrillator"

68th MEDCOM: Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "weapon_insurgencym18", "ifn_medkit", "ifn_defibrillator"

68th MEDCOM: Senior Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_policeshield", "ifn_medkit", "ifn_defibrillator", "weapon_insurgencym18"

68th MEDCOM: Chief Surgeon
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_sr338", "ifn_medkit", "ifn_defibrillator", "ifn_policeshield", "weapon_insurgencym18"

CIA: Agent
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_vector"

CIA: Field Specialist
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ak103", "ifn_m249", "ifn_medkit", "weapon_insurgencym18"

CIA: Intelligence Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_ots33", "ifn_policeshield", "ifn_flash_grenade", "weapon_insurgencym67"

CIA: S.A.C. Operative
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_mp5a5", "ifn_flash_grenade"

CIA: S.A.C. Specialized Skills Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_mp5a5", "ifn_mp443", "ifn_flash_grenade"

CIA: S.A.C. Praesumptor
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_m95", "ifn_microdeagle"

CIA: S.A.C. Paramilitary Operations Officers
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ak103", "ifn_mp5", "ifn_sr338", "ifn_flash_grenade", "weapon_insurgencym67", "weapon_insurgencym18"

CIA: SOG Operator
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_ots33", "ifn_medkit", "ifn_defibrillator", "weapon_insurgencym67", "weapon_insurgencym18"

CIA: SOG SRO
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_m95", "weapon_insurgencym18", "ifn_ots33"

CIA: SOG Biological Warfare Operator
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_m249", "ifn_medkit", "ifn_policeshield"

CIA: SOG Heavy Ordnance Operator
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "weapon_insurgencyat4", "weapon_insurgencyc4clicker", "weapon_insurgencym67", "weapon_insurgencym18", "ifn_medkit"

CIA: Director
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_m249", "ifn_medkit", "ifn_defibrillator", "ifn_flash_grenade", "weapon_insurgencym18"

K9 Unit
- Loadout: "ifn_dog_bite"

==========================================

US Military Police

Commander

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_policeshield", "ifn_deagle", "ifn_makarov", "weapon_insurgencym67", "ifn_g36c", "ifn_m60"

Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_m92fs", "ifn_ar15", "weapon_insurgencym67"

Cadet
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_m92fs", "ifn_ar15", "weapon_insurgencym67"

Recon
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5", "ifn_t5000"

Chief Paramedic
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ump45", "ifn_flash_grenade", "weapon_insurgencym18", "ifn_medkit", "ifn_defibrillator", "ifn_scarh"

Medic
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5a5", "ifn_medkit", "ifn_defibrillator"

Combat Paramedic
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5a5", "ifn_g36c", "ifn_medkit", "ifn_defibrillator"

Medical Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_mp5", "ifn_medkit", "ifn_defibrillator"

Chief Breaching Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_policeshield", "ifn_t5000", "ifn_scarh", "ifn_model29", "ifn_g36c", "ifn_flash_grenade"

SRT: Marksman
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_t5000", "ifn_fiveseven", "weapon_insurgencym18", "weapon_insurgencym67"

SRT: Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_policeshield", "ifn_ar15", "ifn_m3super90", "ifn_flash_grenade"

SRT: Operator
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_m92fs", "weapon_insurgencym18"

Heavy Response Unit
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_p90", "ifn_flash_grenade", "weapon_insurgencym67"

Heavy Response Unit Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_m249_official", "ifn_ots33", "ifn_flash_grenade", "weapon_insurgencym18", "weapon_insurgencym67"

Heavy Response Deputy Marshal
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5a5", "ifn_m3super90", "ifn_m1911", "ifn_flash_grenade", "weapon_insurgencym67", "weapon_insurgencym18"

Riot Control Deputy Marshal
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5a5", "ifn_m3super90", "ifn_m1911", "ifn_flash_grenade", "weapon_insurgencym67", "weapon_insurgencym18"

Riot Control Unit
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5a5", "ifn_m1911", "ifn_flash_grenade"

Riot Control Unit Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_m1911", "ifn_m1911", "weapon_insurgencym67", "ifn_m3super90", "weapon_insurgencym67"

Civil Affairs Demolitionist
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_m3super90", "ifn_fiveseven", "weapon_insurgencym67", "ifn_flash_grenade", "weapon_insurgencym18"

Chief Psych Officer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_m3super90", "ifn_fiveseven", "ifn_flash_grenade", "weapon_insurgencym67", "ifn_mp5a5"

Civil Affairs Medic
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ump45", "ifn_medkit", "ifn_defibrillator"

K9 Unit
- Loadout: "ifn_dog_bite"

==========================================

US AFSOC

Commander

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_sr338", "ifn_policeshield", "weapon_insurgencym18"

Combat Controller
- Loadout: "ifn_ar15", "ifn_m92fs", "weapon_insurgencym18"

724th STG: Engineer
- Loadout: "ifn_ar15", "ifn_p90", "weapon_insurgencyc4clicker"

724th STG: Officer
- Loadout: "ifn_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_vector", "ifn_fiveseven", "weapon_insurgencyc4clicker"

724th STG: DAGRE
- Loadout: "ifn_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_defibrillator", "ifn_scarh", "ifn_sr338", "ifn_policeshield"

724th STG: Security Specialist
- Loadout: "ifn_policebaton", "handcuffs", "icefuse_stungun", "ifn_g36c", "ifn_mp5a5", "weapon_insurgencym18"

724th STG: ASOS
- Loadout: "ifn_scarh", "ifn_p90", "weapon_insurgencyc4clicker", "ifn_m14", "ifn_flash_grenade"

724th STG: ROMAD
- Loadout: "ifn_ar15", "ifn_ump45", "weapon_insurgencym18"

724th STG: TACP
- Loadout: "ifn_ar15", "ifn_sr338", "weapon_insurgencym18"

720th STG: PJ Marksman
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_m249", "ifn_sr338", "ifn_ar15"

720th STG: Officer
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_l115"

720th STG: Medical Specialist
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "weapon_insurgencym18"

720th STG: Special Reconnaissance
- Loadout: "ifn_m95", "ifn_vector"

720th STG: Pararescue Jumper
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_g36c"

24th STS: PJ
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_mp5"

24th STS: Commander
- Loadout: "ifn_ar15", "ifn_m95", "weapon_insurgencyat4", "ifn_ump45", "weapon_insurgencym18"

24th STS: Officer
- Loadout: "ifn_scarh", "ifn_sr338", "ifn_mp5", "weapon_insurgencyc4clicker", "weapon_insurgencym18"

24th STS: CCT
- Loadout: "ifn_m249", "ifn_mp5a5", "weapon_insurgencyc4clicker", "ifn_flash_grenade", "weapon_insurgencym18"

24th STS: Raptor
- Loadout: "ifn_medkit", "ifn_scarh", "ifn_m95", "ifn_mp5", "weapon_insurgencyc4clicker"

24th STS: Operator
- Loadout: "ifn_ar15", "ifn_sr338", "weapon_insurgencyc4clicker"

720th STG: SRO
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_m14", "ifn_mp5a5", "weapon_insurgencym18"

720th STG: Marksman
- Loadout: "ifn_sr338", "ifn_scarh", "weapon_insurgencym18"

INS Army

Alqayid

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_medkit", "ifn_defibrillator", "weapon_suicidebomber", "ifn_g3a3", "weapon_insurgencym18"

Blood Doctor
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_mp5a5", "ifn_medkit", "ifn_defibrillator"

Marksman
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_l115", "ifn_fmg9", "weapon_insurgencym18"

Suicide Bomber
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "weapon_suicidebomber"

Scout
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_m3super90", "ifn_p90", "weapon_insurgencym18"

Sentry
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "ifn_medkit", "weapon_insurgencym18"

Anti Air Specialist
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "weapon_insurgencyrpg7"

Watchman
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_m95", "ifn_aek971", "weapon_insurgencym18"

Enforcer
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_policeshield", "ifn_aek971", "ifn_m249_official", "weapon_insurgencym18"

Warden
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "ifn_sr338", "ifn_policeshield", "ifn_medkit", "ifn_defibrillator", "weapon_insurgencym18"

Hell Hound
- Loadout: "ifn_dog_bite"

Detachment Zero Operative
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "weapon_insurgencym18", "ifn_fmg9"

Detachment Zero Camouflage Artist
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_g3a3", "ifn_p90", "weapon_insurgencym18", "ifn_medkit"

Detachment Zero Technician
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_medkit", "ifn_defibrillator", "ifn_fmg9", "weapon_insurgencym18"

Detachment Zero Counter Intelligence
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "weapon_suicidebomber", "ifn_fmg9", "weapon_insurgencym18", "weapon_insurgencyf1", "ifn_flash_grenade"

Detachment Zero Devil
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_scarh", "ifn_g3a3", "weapon_insurgencyrpg7", "weapon_insurgencym18", "ifn_medkit"

2nd Battalion Commander
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "ifn_m249_official", "ifn_mp5a5", "ifn_medkit", "weapon_insurgencyf1", "weapon_insurgencym18"

2nd Battalion Sharpshooter
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_sr338", "weapon_insurgencym18", "ifn_cz75"

2nd Battalion Medical Specialist
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "ifn_defibrillator", "ifn_medkit", "weapon_insurgencym18"

2nd Battalion Paratrooper
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "weapon_insurgencyf1", "ifn_m1911"

2nd Battalion Demolitionist
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_aek971", "weapon_insurgencyrpg7", "weapon_suicidebomber", "weapon_insurgencyc4ied", "weapon_insurgencyf1"

2nd Battalion Vulture
- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ar15", "ifn_m620", "ifn_mp5a5", "weapon_insurgencyc4ied", "weapon_insurgencym18", "ifn_medkit"

==========================================

INS Tactics Division

Alqayid

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_medkit", "ifn_defibrillator", "ifn_aek971", "ifn_mac11", "ifn_m95", "weapon_insurgencym18"

Combat Medic
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_mp5"

Sharpshooter
- Loadout: "ifn_mosin", "ifn_veresk"

Heavy Gunner
- Loadout: "ifn_m249", "ifn_policeshield"

Imam
- Loadout: "ifn_ak74", "ifn_deagle"

Guerrilla Fighter
- Loadout: "ifn_ak74", "ifn_makarov", "weapon_insurgencym18"

Suicide Bomber
- Loadout: "ifn_ak103", "weapon_suicidebomber", "ifn_mp5a5"

Demolitions Expert
- Loadout: "ifn_ar15", "ifn_sr338", "weapon_suicidebomber", "weapon_suicidebomber", "weapon_insurgencyrpg7", "weapon_insurgencym18"

Enforcer
- Loadout: "ifn_aek971", "ifn_pkm", "ifn_policeshield", "ifn_sr338"

Contractor
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "ifn_mac11", "ifn_makarov"

Skirmisher
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_mp5", "ifn_toz194", "ifn_makarov"

Tactician
- Loadout: "ifn_aek971", "ifn_mac11", "weapon_insurgencyrpg7"

Veteran
- Loadout: "ifn_ak74", "ifn_mosin", "weapon_insurgencym18"

Mujahideen Jihadist
- Loadout: "ifn_veresk", "weapon_insurgencyrpg7"

Mujahideen Ambusher
- Loadout: "ifn_ak74", "weapon_insurgencyrpg7"

Mujahideen Combat Specialist
- Loadout: "ifn_ar15", "ifn_veresk", "ifn_mosin", "weapon_insurgencym18"

Mujahideen Ayatollah
- Loadout: "ifn_medkit", "ifn_ar15", "weapon_insurgencym18", "ifn_m1911", "ifn_policeshield"

Sector 13 Hitman
- Loadout: "ifn_m95", "ifn_mac11", "weapon_insurgencym18", "ifn_makarov"

Sector 13 Heavy Unit
- Loadout: "ifn_medkit", "ifn_m249", "ifn_policeshield", "ifn_mac11", "weapon_insurgencym18"

Sector 13 Combatant
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "ifn_mp5", "ifn_makarov"

Sector 13 Operator
- Loadout: "ifn_ak103", "ifn_mac11", "ifn_sr338", "weapon_suicidebomber", "ifn_makarov"

Sector 13 Spectre
- Loadout: "ifn_medkit", "ifn_ar15", "weapon_insurgencyrpg7", "ifn_mosin", "ifn_mac11"

==========================================

INS Special Forces

Alqayid

- Loadout: "weapon_policebaton", "handcuffs", "icefuse_stungun", "ifn_ruby", "ifn_microdeagle", "ifn_fmg9", "ifn_ns2000", "ifn_Hmg", "ifn_p99", "ifn_38snub", "ifn_fiveseven"

Combat Medic
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_mp5a5"

Marksman
- Loadout: "ifn_g3a3", "ifn_ak103"

Machine Gunner
- Loadout: "ifn_m249", "ifn_flash_grenade", "weapon_insurgencym18"

Difaah
- Loadout: "ifn_medkit", "ifn_l2a3", "ifn_policeshield"

Suicide Bomber
- Loadout: "weapon_suicidebomber", "ifn_aek971"

Jihadist
- Loadout: "ifn_ak103", "ifn_veresk"

Mustafa Rocketeer
- Loadout: "ifn_mp5", "weapon_insurgencyrpg7"

Mustafa Sapper
- Loadout: "ifn_defibrillator", "ifn_l2a3", "weapon_insurgencyc4ied"

Mustafa Demolitionist
- Loadout: "ifn_vector", "weapon_insurgencyrpg7", "weapon_insurgencyc4ied"

Mustafa Heavy
- Loadout: "ifn_medkit", "ifn_m249", "ifn_mac11", "weapon_insurgencyc4ied"

Mustafa Explovies Expert
- Loadout: "ifn_aek971", "ifn_mac11", "weapon_insurgencyrpg7", "weapon_insurgencyc4ied"

Mustafa Combat Expert
- Loadout: "ifn_medkit", "ifn_delisle", "ifn_l2a3", "ifn_m249", "weapon_insurgencyc4ied"

Mustafa War Martyr
- Loadout: "ifn_ar15", "ifn_rugermk3", "weapon_insurgencyrpg7", "weapon_insurgencyc4ied", "weapon_suicidebomber"

Katibat al-Tahrir Recruit
- Loadout: "ifn_medkit", "ifn_ar15", "weapon_insurgencym18"

Katibat al-Tahrir Operator
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_mp5", "ifn_flash_grenade"

Katibat al-Tahrir Area Denial Unit
- Loadout: "ifn_ar15", "ifn_m249", "ifn_policeshield"

Katibat al-Tahrir Special Applications Unit
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_mp5", "weapon_insurgencyrpg7"

Katibat al-Tahrir Area Denial Expert
- Loadout: "ifn_defibrillator", "ifn_ar15", "ifn_m249", "ifn_policeshield", "weapon_insurgencym18"

Katibat al-Tahrir Special Applications Expert
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_g3a3", "ifn_mac11", "weapon_insurgencyrpg7"

Anti Air Specialist
- Loadout: "ifn_pkm", "ifn_m95"

Phoenix Operative
- Loadout: "ifn_medkit", "ifn_defibrillator", "ifn_ar15", "ifn_mosin", "ifn_flash_grenade"

ifn_ak103
Fire Delay decreased: 0.10 > 0.85

ifn_ar15
Recoil decreased: 1 > 0.6325

ifn_ak74
Spread Multiplier increased: 0.10 > 0.13
Recoil reduced: 1 > 0.9


ifn_cz858
Spread Multiplier increased: 0.02 > 0.04
Recoil decreased: 0.9 > 0.86


ifn_fnfal
Spread Multiplier increased: 0.65 > 0.73
Recoil decreased: 0.86 > 0.74


ifn_g3a3
Fire Delay decreased: 0.1 > 0.095
Recoil increased: 1.10 > 1.14


ifn_g36c
Spread Multiplier decreased: 0.035 > 0.032
Recoil decreased: 0.80 > 0.75


ifn_vss
Spread Multiplier decreased: 0.0040 > 0.0032
Clip Size decreased: 15 > 10
Damage increased: 70 > 85


ifn_vip_vss_stealth
Clip Size decreased: 30 > 20
Damage increased: 65 > 85


Kriss Custom Super V
Reserve Ammo increased: 165 > 500

Kriss Custom Super V Desert Camo
Reserve Ammo increased: 165 > 500

Kriss Custom Super V Deadshot
Reserve Ammo increased: 165 > 500

Kriss Custom Super V Syndicate
Reserve Ammo increased: 165 > 500

ifn_sr338
Fire Delay decreased: 0.60 > 0.50
Recoil decreased: 1.4 > 1.2


ifn_arx160
Recoil decreased: 0.45 > 0.35
Aim Spread decreased: 0.70 > 0.58


ifn_lynx (All variants)
Damage decreased: 325 > 250

ifn_saigabp (All variants)
Damage decreased: 30 > 15
Penetration modifier removed.
Fire Delay increased: 0.2 > 0.3
Clip Size decreased: 10 > 8


ifn_model1887 (All variants)
Clip Size decreased: 6 > 5

ifn_sigsauer (Alll variants)
Fire Delay decreased: 0.184 > 0.182

ifn_steyrscout_gold
Clip Sized decreased: 6 > 5

ifn_fnfalextmag
Recoil decreased: 1.4 > 0.95

ifn_m1911_plusp
Fire Delay decreased: 0.2 > 0.182

weapon_insurgencyc4clicker
Recoded - C4 will no longer explode when switching to another weapon then using left-click, the player must be holding the C4 clicker to detonate the C4.

weapon_insurgencyrpg7
Recoded to accommodate distance damage, the closer the player is to the explosion then the more damage the player will take, the further away (Within 256 units) the player is then the less damage they will take.
Speed increased slightly


weapon_insurgencyat4
Recoded to accommodate distance damage, the closer the player is to the explosion then the more damage the player will take, the further away (Within 256 units) the player is then the less damage they will take.
Speed increased slightly


ifn_hmg
Recoil decreased: 5 > 3.8

ifn_m249
Damage increased: 70 > 80
Recoil increased: 1 > 1.2


ifn_m60
Damage decreased: 100 > 90
Recoil decreased: 2 > 1.7


ifn_ots33
Fire Delay increased: 0.066 > 0.099

ifn_m3super90
Damage increased: 25 > 30

ifn_fmg9
Reserve Ammo increased: 500 > 1000

ifn_mp5a5
Damage increased: 50 > 60

AH-6 Littlebird
- HP decreased: 20000 > 15000

Cessna 172
- HP decreased: 20000 > 15000

P-47D
- HP decreased: 20000 > 15000

Spitfire
- HP decreased: 20000 > 15000

A-10C Thunderbolt
- HP decreased: 20000 > 15000

AH-1Z Viper
- HP decreased: 20000 > 15000

F/A-18F Superhornet
- HP decreased: 20000 > 15000

Fantan
- HP decreased: 20000 > 15000

Mi-28N Night Hunter
- HP decreased: 20000 > 15000

SU-25TM
- HP decreased: 20000 > 15000

SU-35 Flanker-E
- HP decreased: 20000 > 15000

Caic Z-10W
- HP decreased: 20000 > 15000

F4 Health
- When healing, players will now heal to the max health instead of base health so you will no longer lose health from healing.

Chat Adverts
- Reworked: [Server] Message goes here > [IFN] Message goes here. Some adverts have been replaced with new adverts.

Whitelist System
- All new jobs have been added to the config for commanders whitelisting players in their branches.

Handcuffs
- Player speed will no longer reset after being uncuffed.

F4 Menu Entities
- All Entities are now the correct level.

Staff Chat Tags
- Executive, Developer, and Staff chat tag colors have been replaced.
[Developer] <<< This is the new requested color for Executive, Developer, and Staff.

Staff Commands
- Staff can now use '!return' on themselves after using '!sit'.
- Staff can now use '!return' on themselves after using '!goto TargetName'.
- !unmutechat has been coded in to unmute a player's chat.
- !unmutevoice has been coded in to unmute a player's voice.

- !us and /us have been configured for the current map.
- !ins and /ins have been configured for the current map.
- !sim1, !sim2 and !sim3 have been configured for the current map.
- !mutechat will no longer unmute a player's chat if their chat is already muted.
- !mutevoice will no longer unmute a player's voice if their voice is already muted.


Staff Spawning Limits
All Staff EA+ and Executive ranks have had their spawning limits increased.
- Entities: 0 > 10.
- Vehicles 0 > 2.
 
Last edited by a moderator:
c130d835b63452f106d4a7158f5b8223.png
excellent
 

JR

Money is the motivation
Network Supervisor
SteamID64
76561198164304382
Are the staff command improvements going to all servers?
 
DEVGRU Commander
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_rugermk3", "ifn_mp5a5", "weapon_insurgencym18", "ifn_sr338"

DEVGRU Operator
- Loadout: "ifn_ar15", "ifn_ots33"

DEVGRU Combat Medic
- Loadout: "ifn_medkit", "weapon_defibrillator", "ifn_ar15", "ifn_m92fs"

DEVGRU Assault Specialist
- Loadout: "ifn_medkit", "ifn_m249", "weapon_insurgencyat4", "weapon_insurgencym18"

DEVGRU Squad Lead
- Loadout: "ifn_ar15", "ifn_rugermk3", "ifn_policeshield", "weapon_insurgencym18", "weapon_insurgencyc4clicker"

DEVGRU Phantom
- Loadout: "ifn_medkit", "ifn_ar15", "ifn_mp5", "ifn_m95", "ifn_policeshield"
Are these in the order they will look like in the F4 menu?
 
Do you plan on fixing the ticket system to when you claim with bring or goto there will either be a return position for you or the people you brought? @Tood
 

Popko

Nut
(I know I already posted a message, but I just noticed it now)
Is there a spy class for the INS, because that's one of the things DET Zero was known for and it doesn't look like it's there
 
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